Keiran Lovett

AAA Games Production Experience.

Decade in Hong Kong Games.

Located in Canada.

Interactive Design and Game Development.

About Me
My Profile

G'day! I’m Keiran Lovett.
Based in Canada, and working in Game Production at Ubisoft. Over the last decade I've shipped games and projects across various roles (producer, game designer, developer).

02/2022 - present
Production Manager, Ubisoft Winnipeg

Building teams for announced and unannounced Ubisoft projects. Point person for Ubisoft studios partnerships.

12/2018 - 12/2021
Senior Product Manager, Shadow Factory

Managing the design and development of industry-leading clients (Facebook, Apple, PGM, and more...).

11/2017 - 12/2018
Technical Director, Shadow Factory

Developing technical architecture of various studio projects. Setting up studio pipelines.

06/2016 - 10/2017
Game Developer, Lan Kwai Fong Group

Research / Development of new technologyin AR, VR, and mobile platforms. (Unity, Unreal Engine).

06/2014 - 03/2016
User Interface Designer, Insight Robotics

Designing and developing tools for robotics powered, early-warning fire detection system and software.

11/2012 - 05/2014
Game Designer, Frenzoo Limited

Developer of 'MeGirl' IOS / Android mobile games series.

Today At Apple

I gave a 1hr talk on the history and technology behind augmented reality. Included [interactive coding session on iPad ](https://github.com/ShadowFactory/TodayAtApple-SwiftPlaygroundsAR)

Big Indie Pitch - Judge

I was a judicator for the finalist of [Big Indie Pitch](https://www.bigindiepitch.com) for Pocket Game Connects.

Game Developers Conference

Participating in GDC show floor to showcase the VR game Stupid Cupid.

Roundtable F8

I joined a closed-door roundtable with Facebook Leadership to share my thoughts the future of Augmented Reality with Mark Zuckerberg 1:1

Get in Touch
Email kvclovett@gmail.com

Recruiter reaching out about roles? Student looking for advice or a free protfolio review? Or you simply want to chat? Feel free to email me!