
G'day! I’m Keiran Lovett.
Based in Canada, and working in Game Production at Ubisoft. Over the last decade I've shipped games and projects across various roles (producer, game designer, developer).
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AAA Games Production Experience.
Decade in Hong Kong Games.
Located in Canada.
Interactive Design and Game Development.
G'day! I’m Keiran Lovett.
Based in Canada, and working in Game Production at Ubisoft. Over the last decade I've shipped games and projects across various roles (producer, game designer, developer).
Building and managing Anvil & Snowdrop game engine teams. Working on announced and unannounced Ubisoft projects.
Managing the design and development of content for industry-leading clients (Facebook, Apple, PGM, and more...).
Architecting the studio development and production pipelines, allowing projects and teams to scale effortlessly.
Research / Development of new technologies in AR, VR, and mobile platforms. (Unity, Unreal Engine).
Designing core UI and developing user tools for robotics and early-warning fire detection system and software.
Developer on various games in the 'MeGirl' IOS / Android mobile games series.
I gave a 1hr talk on the history and technology behind augmented reality. Included [interactive coding session on iPad ](https://github.com/ShadowFactory/TodayAtApple-SwiftPlaygroundsAR)
I was a judicator for the finalist of [Big Indie Pitch](https://www.bigindiepitch.com) for Pocket Game Connects.
Participating in GDC show floor to showcase the VR game Stupid Cupid.
I joined a closed-door roundtable with Facebook Leadership to share my thoughts the future of Augmented Reality with Mark Zuckerberg 1:1
Recruiter reaching out about roles? Student looking for advice or a free protfolio review? Or you simply want to chat? Feel free to email me!